Revenant: Difference between revisions

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The Revenant uses aggressive turret placements to suppress and dominate opponents with constant barrages of gunfire.
The Revenant uses aggressive turret placements to suppress and dominate opponents with constant barrages of gunfire.
== Gallery ==
<gallery mode="slideshow">
File:BSGD - Revenant Texture Concept.jpg|Revenant texture concept from Forge Studios
File:BSGD - Revenant Mesh Concept.jpg|Revenant mesh concept from Forge Studios
</gallery>


== Game Abilities & Statistics ==
== Game Abilities & Statistics ==
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* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com
* {{Archivelink|url=https://www.artstation.com/artwork/12P9e|title=Forge Studios - ArtStation}}
{{Ships (Deadlock)}}
{{Ships (Deadlock)}}



Latest revision as of 21:49, 17 February 2024

This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.
Revenant
Revenant
Race: Cylon
Type:
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Command Ship, Force Projection Vessel
Weapons:
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size: 3
Hull: 90
Mobility
FTL Cooldown: turns
Speed: 145 m/s
Turn Rate: 60°/turn
Armor Sum
Armor Total: 315
Armor Left: 45 (Armory)
Armor Right: 45 (Armory)
Armor Front: 75 (Engineering)
Armor Rear: 45 (Navigation)
Armor Top: 60 (Tech Bay)
Armor Bottom: 45 (Fire Control)
Armament
DRADIS Range: 3875 m
Processing Power:
Munition Slots:
Munition Cooldown Period: turns
Squadron Slots:
Squadron Size: {{{squadron size}}}
Special Abilities:
Additional Information


Background

The core hull of the Revenant is stolen from the design of a Scorpian gunship captured early in the war.

The Revenant uses aggressive turret placements to suppress and dominate opponents with constant barrages of gunfire.

Gallery

Game Abilities & Statistics

Navigation

FTL Cooldown: 3 turns.

  • Speed: 145 m/s (System Process 10% - 145%)
  • Turn Rate: 60 degrees per turn
  • Pitch rate: (System Process 15% - 143%)
  • Ship hull size: 3

Hull/Armour/Engineering

  • Hull: 90
    • Left: 45 (Armoury)
    • Right: 45 (Armoury)
    • Front: 75 (Engineering)
    • Rear: 45 (Navigation)
    • Top: 60 (Tech Bay)
    • Bottom: 45 (Fire Control)

15% Damage reduction (System Process 0% - 30%) 95% Subsystem Repair (System Process 20% - 170%)

Fire Control Systems

6x Light Turret mounted left

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Medium
  • Accuracy: Very Low (System Process Very Low - High)
  • Damage: 0.4

6x Light Turret mounted right

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Medium
  • Accuracy: Very Low (System Process Very Low - High)
  • Damage: 0.4

1x Heavy Turret mounted forward, which can shoot down.

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Low
  • Accuracy: Very Low (System Process Very Low - High)
  • Damage: 2

4x Heavy Turret mounted on top

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Low
  • Accuracy: Very Low (System Process Very Low - High)
  • Damage: 2

4x Heavy Turret mounted on bottom.

  • Range: 3750 (System Process 1500 - 6000)
  • Rate of fire: Low
  • Accuracy: Very Low (System Process Very Low - High)
  • Damage: 2

Tech/Armoury

  • Processing Power: 75
  • DRADIS Range: 3875m (System Process 500m - 7250m)
  • Firewall Regen: 4.7/s (System Process 0.6/s - 8.7/s)
  • Centurion Armour: 30 (System Process 0 - 60)
  • Centurion Strength: 131 (System Process 75 - 188)

External Links