Argos

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Revision as of 00:50, 14 February 2024 by Fisher 2000 (talk | contribs) (Added Picture and Details)
Argos
Argos
Race: Cylon
Type: Command Ship
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Command Ship, Force Projection Vessel, Strike Carrier
Weapons:
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size:
Hull:
Mobility
FTL Cooldown: turns
Speed: 90 m/s
Turn Rate: °/turn
Armor Sum
Armor Total: 300
Armor Left: 45 (Hanger)
Armor Right: 45 (Hanger)
Armor Front: 45 (Navigation)
Armor Rear: 45 (Fire Control)
Armor Top: 60 (Armory)
Armor Bottom: 60 (Engineering)
Armament
DRADIS Range: 4750 m
Processing Power: 108
Munition Slots: 3
Munition Cooldown Period: 3 turns
Squadron Slots: {{{squadrons}}}
Squadron Size: 3
Special Abilities: Tactical Jump, Munition Supply
Additional Information
This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.

Background

The Argos contains an overwhelming array of hangars and missile tubes, but hosts little in the way of self-defense.

The Argos' external hangars allow for similar wing capacity as other supercarriers, but are not as effective with squadron support and repairs.