Marauder

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This article is in the 2003 Video Game separate continuity, which is related to the Original Series and the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.


Marauder
Marauder
Race: Cylon
Type: Military
FTL: No
Propulsion:
Crew: 3 Cylons
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Long range bomber
Weapons: 4 laser weapons, conventional missiles, energy bombs
Armaments: {{{arm}}}
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: Active
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: {{{length}}}
Width: {{{width}}}
Height: {{{height}}}
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information

The Cylon Marauder, also known as the Marauder Bomber, is a heavy version of the Cylon Raider used on light strike missions against targets such as planetary bases and capital ships. The Marauder is slower than the standard Raider and better armored. It is armed with four energy weapons in two twin hardpoints, and has an internal bomb bay with a large munitions capacity (2003 Video Game).

Notes[edit]