Medusa (Deadlock)

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Medusa (Deadlock)
[[Image:|275px|Medusa (Deadlock)]]
Race: Cylon
Type: Command Ship
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Command Ship, Force Projection Vessel, Strike Carrier
Weapons:
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size:
Hull:
Mobility
FTL Cooldown: turns
Speed: m/s
Turn Rate: °/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: m
Processing Power:
Munition Slots:
Munition Cooldown Period: turns
Squadron Slots: {{{squadrons}}}
Squadron Size:
Special Abilities:
Additional Information

A technologically advanced command ship, the Medusa is a central bastion from which the cylon fleet is directed.

Lined with point defence cannons, the Medusa does not have the aggressive profile of other Cylon command ships. Its strength lies in its highly advanced transmission arrays, which it can boost the subsystems of friendly units, pushing the capabilities of cylon technology to it's very limits.